Third Eye Open
UX/UI design and engineering studio
Manchester
Working across the UK, Europe and the Gulf
- Product design
- Platform build
- Digital twins
- AI and data
See the wholesystem.
We’re a senior design and engineering team. We design and build the platforms, digital twins and AI tools that people rely on at work.
Shipped for O2, EE, giffgaff, AD Ports, Citation, Barclays and Regit.
Selected work
All work (11)
Fig. 01 AD Ports, ports and infrastructure Quay Twin, a smart port you can walk through
From video brief to navigable twin in eight weeks
Read the case study
Fig. 02 Citation, compliance and professional services One home for HR, health and safety, and cyber
Atlas, Citation Cyber and a sustainability platform designed on one shared system
Read the case study
Fig. 03 Airtime, consumer rewards A headless platform built for more than one market
Localised by IP for Germany and Ireland, search authority kept intact
Read the case study
Fig. 04 PixelMax, immersive technology Virtual worlds people can actually use
One interface system across work spaces, events and a UEFA Champions League stadium
Read the case study
Quay Twin for AD Ports Group
A whole port,one screen.
A brief for an explainer video became a working digital twin, shown to government and port authority leaders in Abu Dhabi. Eight weeks from brief to walkthrough.
See the case studyFrom the archive
Fifteen years of product work for banks, broadcasters, transport and retail. See the index

Stagecoach Bus tickets and journey planning app

Co-operative Bank Responsive online banking

Fidelity International Markets and accounts app

Fox Business News, video and markets app

ASX Company announcements app

Think Money Debt advice journeys

Shepherds Friendly ISA application and product pages

My Claim Group Website, design system and component library

AI2B Brand and website

Ark Brand and VR training platform

Greenwood Roberts Brand and website

ACAI Outdoorwear E-commerce and social

Dermawell E-commerce, illustration and art direction
What we do
Four capabilities, one senior team. Most projects use more than one.
Research, journeys, interface and design systems for platforms, apps and operational tools. Designed with the build in mind from the first screen.
ForProduct teams, founders and operations leads with a platform that has to work for real users at scale.
Start withA two to four week discovery sprint, or a UX audit of what you have.
More on product design- Research and discovery
- User journeys and information architecture
- Interface design and prototypes
- Design systems shipped as code-ready libraries
- Usability testing and iteration
Web platforms and apps in React, Next.js, Vue, Node and Python, on headless architectures that your own team can run.
ForBusinesses replacing a legacy platform, launching a product, or scaling one that's creaking.
Start withA scoped build with a fixed first release, then a retained roadmap.
More on platform build- Platform architecture
- Frontend and backend engineering
- Headless CMS builds
- Integrations and APIs
- Migration with search authority kept
- Support and evolution after launch
Unreal Engine environments, pixel streaming and operational dashboards fed by IoT data, from stakeholder demos to production platforms.
ForPorts, estates, infrastructure and workplace teams who need to see their operations as they happen.
Start withAn eight-week proof of concept you can put in front of stakeholders.
More on digital twins- Twin strategy and product vision
- 3D environment and interaction design
- Operational dashboards
- Pixel streaming for browser access
- IoT and live data integration
Assistants, document ingestion, decision tools and data pipelines built into the products and processes you already run.
ForTeams with too much manual handling of documents, data or decisions.
Start withA short discovery to find the one workflow worth automating first.
More on AI and data tooling- Use case discovery
- AI assistants and agents
- Document and data ingestion
- Data pipelines and dashboards
- Evaluation and guardrails
Ways to start
How a project runs
Most work uses all four. Some starts at one and grows.
Discover
2 to 4 weeks
Workshops, research and technical discovery. We get into how the operation really works before drawing a screen. You leave with a roadmap you can defend.
Design
Ongoing
Journeys, interfaces and a design system, built with real data and real constraints. Developers can use it on day one.
Build
Phased releases
Front end, back end and integrations, released in phases to keep risk low. Design stays in the room through to launch.
Evolve
After launch
Features, performance and the design system keep moving as people use the product. Most of our longest partnerships live here.
How we work
Designed and builtunder one roof.
The people who design your product are the people who build it. Nothing gets lost in the handover, and you always talk to the person doing the work.
Our own products
We build for ourselves too.
Running our own products keeps us honest about what it takes to ship, support and grow software.
Waterside Holiday Group
Two websites,one platform.
A year-long programme to bring booking and holiday home ownership together for one of the UK's largest independent park operators.
See the case studyA note from the founder
I started Third Eye Open because good products kept getting lost between the people who design them and the people who build them. We keep both under one roof, led by senior people. You talk to the person running your project, and we tell you early if a brief needs to change.
Teams we’ve designed and built for
- O2
- EE
- giffgaff
- Barclays
- Citation
- AD Ports
- Airtime
- Regit
- Stagecoach
- Co-operative Bank
- Fidelity
- Fox Business
- PixelMax
- My Claim Group
- Advanced Workplace Associates
- Waterside Holiday Group


